0
//Monster     Range      PositionX      PositionY      Direction      Comment
end

1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
040            00         055            090            054            090          0             13            //DEATH KNIGHT SP1 LOSTTOWER7
040            30         055            090            054            090          -1            14            //DEATH KNIGHT SP1 LOSTTOWER7
040            00         054            092            054            090          0             13            //DEATH KNIGHT SP2 LOSTTOWER7
040            30         054            092            054            090          -1            14            //DEATH KNIGHT SP2 LOSTTOWER7
035            00         052            092            052            092          0             13            //DEATH GORGON SP3 LOSTTOWER7
035            30         052            092            052            092          -1            14            //DEATH GORGON SP3 LOSTTOWER7
035            00         056            095            051            092          0             13            //DEATH GORGON SP4 LOSTTOWER7
035            30         056            095            051            092          -1            14            //DEATH GORGON SP4 LOSTTOWER7
end

2
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
end


3
//Monster      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Value      Comment
413            30         010            010            240          240          -1             10            0          //Lunar Rabbit
end

3
//Monster      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Value      Comment
365            30         010            010            240          240          -1             10            0          //Pouch of Blessing
end

3
//Monster      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Value      Comment
463            30         010            010            240          240          -1             10            0          //Fire Flame Ghost
end